home *** CD-ROM | disk | FTP | other *** search
- PYRAMID OF DOOM Part One
-
- Ahhh, the desert! A nice place to visit, but you really don't want to stick
- around here too long. Looking around, you notice an oasis and a pole in the
- sand. Get the pole, then take inventory. Aha! The pole was actually a
- shovel. You also notice you are carrying a flashlight and an empty canteen.
- Might be a good idea to fill it, so get water. Now, before you head on to
- bigger and better things, take a quick dip with "Go Pool." Look at that!
- There's a big key here. Get the key, then leave the pool by going East.
-
- Feeling more refreshed, you trudge through the desert sands North, then
- Hmmmm, there's the pyramid, but there doesn't seem to be any door. Reading
- the sign isn't helpful, but what about that stone? Get the stone and voila!
- The door to the pyramid appears. Don't go running off to open it just yet,
- though. Those old pharoahs were pretty tricky, and the entrance might be
- trapped. Dig again, and go into the hole you just made. Aha! A tiny door
- with a tiny lock. "Unlock Door," and then get out of the hole. Now it's
- safe to open the door (you didn't really want to get squashed flat by a huge
- stone slab, did you?).
-
- You can drop the shovel, by the way. You won't need it any more and there's
- a limit to how much you can carry. Now, it's going to be dark in there (no
- electricity), so "Light Flash" then "Go Door," and there you are, inside the
- pyramid. The first thing you notice is a pistol. It might come in handy,
- so get it. (At some point in the game, a desert nomad will appear and
- follow you wherever you go. Most of the time he is harmless, but sometimes
- he has been known to turn vicious and attack you. If it makes you feel
- safer, you can shoot him whenever he appears -- there are four bullets in
- the gun.) You can also drop the two keys here. You will need them later, but
- for now you don't have to carry them around with you.
-
- Now, which way to go? Well, head North into the dining room, then East.
- Hmmmm, there's a rather large oyster here, and at the moment he isn't about
- to let you pass through the archway. So, just get the flute, then go West
- and South, then South again to the sitting room. Look at the ashes, then
- the fireplace. Aha! A lump of coal and a gold necklace! The treasure hunt
- is getting off to a good start! Things are not always what they seem,
- however, so "Wash Coal," then take inventory. The coal is actually a ruby!
- But, although it looks like a treasure, it is really something far more
- important, so hang on to it.
-
-
- PYRAMID OF DOOM Part Two
-
- Okay, let the musician in your soul loose with "Play Flute." A cobra
- slithers out of the basket, and into the fireplace, revealing a secret
- passage. At this point, you should save the game. In the passage are rats!
- Eight times out of ten, you can pass them safely, but that other twenty
- percent of the time they will kill you (it's a random thing). With the game
- saved, drop the flute (which you won't need anymore), then "Go Passage,"
- then head North and East to the hieroglyphics room. Reading the
- hieroglyphics tells you to store your treasures here, so drop the necklace.
- You can also drop the stone; you only needed it to read the message here.
- Now get the camel jerky and go West, then North, which will bring you to the
- oyster.
-
- Feed the oyster, and get the pearl. From now on, you can pass through the
- archway instead of having to go through the passage and being eaten by the
- rats. It's time for more treasure, so head West, then South, and you're
- back at the entrance. Open the sarcophagus, then "Go Sarcophagus." Gosh!
- It's actually a stairway down. Go down, and come face to face with a fierce
- mummy. Fortunately, that's no problem. Burning tana leaves are nearby, so
- just "Pour Water," putting them out and the mummy to sleep. Drop canteen (no
- more use for it), and get the tapestry, which reveals an alcove. "Go
- Alcove," and you will find a box and a skull. Get the skull, then look at
- it. Aha! Gold teeth! Get the teeth, then look at the box twice. Ignore
- the bones and get the glove. Well, you're getting kind of overloaded, so go
- West, then back upstairs to the entrance. Go West to leave the sarcophagus,
- then North, East, and through the archway, and East again. Drop off the
- tapestry, teeth, and pearl. Then it's back West, North, West, South, and
- down the sarcophagus again (get used to this; you'll be doing it again!).
-
- This time, go North of the burial room to a passage with a bricked-up
- doorway. Wear the glove, then smash the door. Remove the glove and drop it.
- Now, "Go Door." This is the mirror room, and you won't be able to keep the
- light on. No matter. "Feel Floor" and you will discover a coin. Get it,
- then go East (yes, in the dark). Now, "Light Flash," and you find yourself
- in a dressing room. Get the scarab, then go West (back in the dark again).
- Go West once more, and light the flash. Whew! You're in the passage. Now
- head South twice, and you're in a tall room with a skeleton. Drop the
- skull. The skeleton comes alive and pulls a lever that exposes a ladder up.
- "Go Ladder," which takes you to the revolving cavern. Go South to the
- ledge, and pick up the sapphire. Now, throw the ruby. It flies over the
- ledge and into the acid pool below. You have just taken care of a nasty
- obstacle, but more about that later.
-
-
- PYRAMID OF DOOM Part Three
-
- Go South to the prison cell. Look at the dead explorer and also the rubbish.
- Get the pin and the carving, but under no circumstances should you open the
- door (unless you like being a purple worm's dinner!). From here, go West,
- then down again and North to the burial room. Go up and make a trip to drop
- off your treasures. On the way back to the sarcophagus, pick up the two
- keys (you will be needing them). Now go down, and from the burial room,
- first go North and get the rope and the glove, then back South twice to the
- ladder. Get the saw, then go up.
-
- Back in the revolving cavern, you go South to the ledge. "Throw rope," which
- mysteriously attaches itself to something in the hole allowing you to "Go
- Rope." This is the throne room, where you find a chain, a chest, and a pile
- of metal. The metal used to be a statue of a pharoah, which would have done
- nasty things to you had you not destroyed the ruby (which was its heart).
- Open the chest and get the crown, then pull the chain, revealing a spiral
- staircase. "Go Stairs" to the treasure room. Now, wear the glove and
- unlock the chest. You need both keys to do it, and the glove protects you
- from the poison needle (sneaky, huh?). Okay, drop the keys and the glove,
- then get the bracelet.
-
- There's still a little more to do here, so "Saw Bars," and then you go to
- the window, get the platinum bar, and return West to the treasure room.
- It's time to drop off the goodies again, so go down the staircase, then down
- the rope, West to the cavern and down the stairs. I think you can find your
- way to the treasure room by now, so just head along over there and leave the
- treasures. Now, there's still one more to get. So, head West, then North,
- then West again (hmmmm, haven't you gone this way before?) into the dining
- room. Bet you've been wondering about that table! Well, just saw it, and
- out comes the final treasure! Grab hold of it, go back to the treasure
- room, drop it and then "Score." TA DA! A perfect 100 points! The game is
- over! (You can now relax and soak your feet after all that running
- around!!)
-
-
- A perfect 100